アニメートされたオブジェクトからFカーブを取得するだけのもの
オブジェクトが選択されてない場合、ピックさせるようにする処理を追加
var HogeFCurve = function() { this.init(); } ///////////////////////////////////////////////////////// // initialize class ///////////////////////////////////////////////////////// HogeFCurve.prototype.init = function() { this.oPSet = XSIFactory.CreateObject("CustomProperty"); this.oPSet.Name = "Test FCurve Param"; this.oSel = Application.Selection(0); this.oParam = this.oPSet.AddFCurveParameter("TestFCurve"); this.oFc = this.oParam.Value; this.oKey = this.oFc.Keys; try { this._checkSelection(); var fcx = this.oSel.posx.Source; var fcy = this.oSel.posy.Source; var fcz = this.oSel.posz.Source; var datax = this.GetFCurveFromSource(fcx); var datay = this.GetFCurveFromSource(fcy); var dataz = this.GetFCurveFromSource(fcz); this.oFc.SetKeys(datax); LogMessage("x = " + datax + ", y = " + datay + ", z = " + dataz); //this.printInfo(fcx); //this.printInfo(fcy); //this.printInfo(fcz); } catch(err) { LogMessage(err.message); return false; } } HogeFCurve.prototype._checkSelection = function() { if(ClassName(this.oSel) != "X3DObject") { var oPick = PickObject("Select Object"); var oRet = oPick.Value("ButtonPressed"); LogMessage("Result = " + oRet); if(oRet) this.oSel = oPick.Value("PickedElement"); } if(!this.oSel.IsClassOf(siX3DObjectID)) throw "Select or Pick Object."; } ///////////////////////////////////////////////////////// // show PPG ///////////////////////////////////////////////////////// HogeFCurve.prototype.show = function() { try { this._checkSelection(); InspectObj(this.oPSet, null, "", siRecycle, false); } catch(err) { LogMessage(err.message); } return this; } ///////////////////////////////////////////////////////// // // @param in_fc Parameter - Source property of KinematicState // @return Array - ///////////////////////////////////////////////////////// HogeFCurve.prototype.GetFCurveFromSource = function(in_fc) { if(ClassName(in_fc) != "FCurve") throw "You passed me an a(n) " + ClassName(in_fc) + "istead of an FCurve."; data = [] fckeys = in_fc.Keys; for(var i = 0, j = 0, k = 1; i < fckeys.Count; ++i, j+=2, k+=2) { data[j] = fckeys(i).Time; data[k] = fckeys(i).Value; } return data; } HogeFCurve.prototype.printInfo = function(in_fc) { if(ClassName(in_fc) != "FCurve") throw "You passed me an a(n) " + ClassName(in_fc) + "istead of an FCurve."; LogMessage("FCurve for parameter:" + in_fc.Parent); LogMessage("Number of keys:" + in_fc.GetNumKeys()); LogMessage("Is the FCurve begin editing? ..." + in_fc.IsEditing()); data = [] fckeys = in_fc.Keys; for(var i = 0; i < fckeys.Count; ++i) { data[i] = fckeys(i).Value; LogMessage("Key[" + i + "] set at frame " + fckeys(i).Time + " = " + fckeys(i).Value); } LogMessage("data = " + data) } ///////////////////////////////////////////////////////// // Get current frame of scene. // @return Double - current frame number. ///////////////////////////////////////////////////////// HogeFCurve.prototype.currentFrame = function() { var remote = Dictionary.GetObject("PlayControl"); var cur = remote.Parameters("Current"); return cur.Value; } HogeFCurve.prototype.play = function(in_start, in_loop) { var is_start = in_start || false; var is_loop = in_loop || false; if(is_start) PlayForwardsFromStart(); else PlayForwards(); if(is_loop) SetValue("PlayControl.Loop", true, null); else SetValue("PlayControl.Loop", false, null); return this; } new HogeFCurve().show().play();
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